There are no downloaded models or image textures. The scene is generated from Python, and the terrain and rock field stay live,
editable Geometry Nodes systems in the .blend.
01The planet
A 9 m icosphere displaced by Geometry Nodes: noise undulation, ridged detail and three scales of craters (Voronoi bowls with raised rims).
It also has a levelled observatory pad and a smoothed path. The regolith shader darkens crater floors, brightens ejecta and presses boot prints into the dust.
02Rocks
Nine rock prototypes from a RockGen node group (noise plus Chebychev-Voronoi facets). They are Poisson-scattered as rocks, boulders
and pebbles, with keep-out zones around every structure and path. Dust settles on their upward faces.
03The observatory
A panelled drum with seams, rivets, paint chips and creeping dust. It has an open door onto a lit console, glowing portholes, a catwalk,
railing and ladder, and a dome whose slit and shutter face the black hole. Inside, a telescope is aimed straight at it under red observing light.
04Antenna equipment
A striped lattice radio mast with guy wires, panel antennas and a Yagi aimed at the hole. Its red beacons blink. Nearby are a parabolic dish with feed struts,
a solar array, supply crates, path bollards and cables draped over the terrain.
05The astronaut
A metaball EVA suit with accordion pleats at the joints. A hard-shell helmet with a gold visor, a backpack, a chest control unit with status LEDs, gloves,
boots and a handheld tablet. Ray-casts under each boot seat the figure on the terrain.
06Light and grade
A warm key stands in for the inner disk, a cold starlight fill and a cool under-rim keep the night side readable, and warm practicals glow against the dark.
The grade is AgX with bloom, subtle lens dispersion, a vignette and a split-tone.